“Alone we are resourceful, we survive; but together … together we can do what is thought to be impossible!” - King Lyryan Haro during the final conquest of the Kingdom of Gelria 1705 A.T.

The most common of the races, humans are adventurous, industrious, and passionate. Inclined towards community, humans are responsible for the largest cities, guilds, and empires across Ariel, relying on their versatility and adaptability to overcome obstacles. While they have no natural affinities, such as elves with their magic or the renowned physical strength of minotaurs, humans also have no natural drawbacks, enabling them to devote themselves to a truly staggering array of pursuits. As a result you can find humans nearly everywhere, in every walk of life, using their varied skills to achieve remarkable things.


  • Begin with 15 Skill Points (SP)
  • Begin with 5 Life Points (LP)
  • Begin with 2 Resurrections
  • May purchase LP to a maximum of 10 LP


  • No specific makeup or prosthetics are required.
  • Avoid costuming that could be mistaken for another race, such as false beards.






Max. Age

17 years

45 years

5 years

95 years


Youth: This is the minimum starting age for a given race. This is also the minimum age that can be achieved through rejuvenating spells.

Elderly: This is the age when the effects of time begin to take their toll and benchmarks aging negatives for a character, eventually affecting their Life Points.

Aging: Upon reaching the age indicated in the “Elderly” column, a character’s maximum LP decreases 1 Life Point for every increment of years indicated in the “Aging” column. For example, if the racial maximum LP for a goblin is 8 LP, a 42-year-old goblin character would have a maximum Life Points of 6. (A 42-year-old Goblin is 12 years over “Elderly” and, marking two increments of aging at 5 years each, reducing that characters’ Life Points by 2.)

Maximum Age: Upon reaching the age indicated in “Max. Age” the character is deceased and may not resurrect.